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Bamboo forest

In this project, I was exploring some environment creating methods and techniques, Paint effects within Maya, Instance copying objects via surface emitted particles, creating render passes and compositing them for a final product.

Bamboo forest 4k render

Bamboo forest 4k render

Bamboo forest 4k render, aerial view

Bamboo forest 4k render, aerial view

Render passes: Beauty, AO,ZDepth, Fog

Render passes: Beauty, AO,ZDepth, Fog

Render passes: Beauty, AO,ZDepth, Fog

Render passes: Beauty, AO,ZDepth, Fog

Bamboo tree variations, in 4 different height groups (<2m,4-5m,7m,12-13m heights)

Bamboo tree variations, in 4 different height groups (<2m,4-5m,7m,12-13m heights)

Fallen leaves variatons

Fallen leaves variatons

Textured used in the project, wood planks and bambo shoot made seamless

Textured used in the project, wood planks and bambo shoot made seamless

step planks (close + far away version)

step planks (close + far away version)

terrain + steps (layed out via motion path then small local randomization)

terrain + steps (layed out via motion path then small local randomization)