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TreeTroll

I followed along a tutorial about scultping and texturing this character.
I created the base mesh in Maya, detailing and texturing in Mudbox and for rendering I used Marmoset Toolbag.

Turntable

Maps

Maps

Creating VDM-s for repeatable geometry

Creating VDM-s for repeatable geometry

Base mesh

Base mesh

Modeling process

Modeling process

Sculpting process

Sculpting process